vsphere.License
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Provides a VMware vSphere license resource. This can be used to add and remove license keys.
Example Usage
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package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.vsphere.License;
import com.pulumi.vsphere.LicenseArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
var licenseKey = new License("licenseKey", LicenseArgs.builder()
.licenseKey("452CQ-2EK54-K8742-00000-00000")
.labels(Map.ofEntries(
Map.entry("vpxClientLicenseLabel", "Hello World"),
Map.entry("workflow", "Hello World")
))
.build());
}
}
resources:
licenseKey:
type: vsphere:License
properties:
licenseKey: 452CQ-2EK54-K8742-00000-00000
labels:
- vpxClientLicenseLabel: Hello World
workflow: Hello World
Create License Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new License(name: string, args: LicenseArgs, opts?: CustomResourceOptions);
@overload
def License(resource_name: str,
args: LicenseArgs,
opts: Optional[ResourceOptions] = None)
@overload
def License(resource_name: str,
opts: Optional[ResourceOptions] = None,
license_key: Optional[str] = None,
labels: Optional[Mapping[str, str]] = None)
func NewLicense(ctx *Context, name string, args LicenseArgs, opts ...ResourceOption) (*License, error)
public License(string name, LicenseArgs args, CustomResourceOptions? opts = null)
public License(String name, LicenseArgs args)
public License(String name, LicenseArgs args, CustomResourceOptions options)
type: vsphere:License
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args LicenseArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args LicenseArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args LicenseArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args LicenseArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args LicenseArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var licenseResource = new VSphere.License("licenseResource", new()
{
LicenseKey = "string",
Labels =
{
{ "string", "string" },
},
});
example, err := vsphere.NewLicense(ctx, "licenseResource", &vsphere.LicenseArgs{
LicenseKey: pulumi.String("string"),
Labels: pulumi.StringMap{
"string": pulumi.String("string"),
},
})
var licenseResource = new License("licenseResource", LicenseArgs.builder()
.licenseKey("string")
.labels(Map.of("string", "string"))
.build());
license_resource = vsphere.License("licenseResource",
license_key="string",
labels={
"string": "string",
})
const licenseResource = new vsphere.License("licenseResource", {
licenseKey: "string",
labels: {
string: "string",
},
});
type: vsphere:License
properties:
labels:
string: string
licenseKey: string
License Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The License resource accepts the following input properties:
- License
Key string - The license key to add.
- Labels Dictionary<string, string>
- A map of key/value pairs to be attached as labels (tags) to the license key.
- License
Key string - The license key to add.
- Labels map[string]string
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license
Key String - The license key to add.
- labels Map<String,String>
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license
Key string - The license key to add.
- labels {[key: string]: string}
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license_
key str - The license key to add.
- labels Mapping[str, str]
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license
Key String - The license key to add.
- labels Map<String>
- A map of key/value pairs to be attached as labels (tags) to the license key.
Outputs
All input properties are implicitly available as output properties. Additionally, the License resource produces the following output properties:
- Edition
Key string - The product edition of the license key.
- Id string
- The provider-assigned unique ID for this managed resource.
- Name string
- The display name for the license.
- Total int
- Total number of units (example: CPUs) contained in the license.
- Used int
- The number of units (example: CPUs) assigned to this license.
- Edition
Key string - The product edition of the license key.
- Id string
- The provider-assigned unique ID for this managed resource.
- Name string
- The display name for the license.
- Total int
- Total number of units (example: CPUs) contained in the license.
- Used int
- The number of units (example: CPUs) assigned to this license.
- edition
Key String - The product edition of the license key.
- id String
- The provider-assigned unique ID for this managed resource.
- name String
- The display name for the license.
- total Integer
- Total number of units (example: CPUs) contained in the license.
- used Integer
- The number of units (example: CPUs) assigned to this license.
- edition
Key string - The product edition of the license key.
- id string
- The provider-assigned unique ID for this managed resource.
- name string
- The display name for the license.
- total number
- Total number of units (example: CPUs) contained in the license.
- used number
- The number of units (example: CPUs) assigned to this license.
- edition_
key str - The product edition of the license key.
- id str
- The provider-assigned unique ID for this managed resource.
- name str
- The display name for the license.
- total int
- Total number of units (example: CPUs) contained in the license.
- used int
- The number of units (example: CPUs) assigned to this license.
- edition
Key String - The product edition of the license key.
- id String
- The provider-assigned unique ID for this managed resource.
- name String
- The display name for the license.
- total Number
- Total number of units (example: CPUs) contained in the license.
- used Number
- The number of units (example: CPUs) assigned to this license.
Look up Existing License Resource
Get an existing License resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: LicenseState, opts?: CustomResourceOptions): License
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
edition_key: Optional[str] = None,
labels: Optional[Mapping[str, str]] = None,
license_key: Optional[str] = None,
name: Optional[str] = None,
total: Optional[int] = None,
used: Optional[int] = None) -> License
func GetLicense(ctx *Context, name string, id IDInput, state *LicenseState, opts ...ResourceOption) (*License, error)
public static License Get(string name, Input<string> id, LicenseState? state, CustomResourceOptions? opts = null)
public static License get(String name, Output<String> id, LicenseState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Edition
Key string - The product edition of the license key.
- Labels Dictionary<string, string>
- A map of key/value pairs to be attached as labels (tags) to the license key.
- License
Key string - The license key to add.
- Name string
- The display name for the license.
- Total int
- Total number of units (example: CPUs) contained in the license.
- Used int
- The number of units (example: CPUs) assigned to this license.
- Edition
Key string - The product edition of the license key.
- Labels map[string]string
- A map of key/value pairs to be attached as labels (tags) to the license key.
- License
Key string - The license key to add.
- Name string
- The display name for the license.
- Total int
- Total number of units (example: CPUs) contained in the license.
- Used int
- The number of units (example: CPUs) assigned to this license.
- edition
Key String - The product edition of the license key.
- labels Map<String,String>
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license
Key String - The license key to add.
- name String
- The display name for the license.
- total Integer
- Total number of units (example: CPUs) contained in the license.
- used Integer
- The number of units (example: CPUs) assigned to this license.
- edition
Key string - The product edition of the license key.
- labels {[key: string]: string}
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license
Key string - The license key to add.
- name string
- The display name for the license.
- total number
- Total number of units (example: CPUs) contained in the license.
- used number
- The number of units (example: CPUs) assigned to this license.
- edition_
key str - The product edition of the license key.
- labels Mapping[str, str]
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license_
key str - The license key to add.
- name str
- The display name for the license.
- total int
- Total number of units (example: CPUs) contained in the license.
- used int
- The number of units (example: CPUs) assigned to this license.
- edition
Key String - The product edition of the license key.
- labels Map<String>
- A map of key/value pairs to be attached as labels (tags) to the license key.
- license
Key String - The license key to add.
- name String
- The display name for the license.
- total Number
- Total number of units (example: CPUs) contained in the license.
- used Number
- The number of units (example: CPUs) assigned to this license.
Package Details
- Repository
- vSphere pulumi/pulumi-vsphere
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
vsphere
Terraform Provider.