splight.Node
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Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as splight from "@splightplatform/pulumi-splight";
const myNode = new splight.Node("myNode", {type: "splight_hosted"});
import pulumi
import pulumi_splight as splight
my_node = splight.Node("myNode", type="splight_hosted")
package main
import (
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
"github.com/splightplatform/pulumi-splight/sdk/go/splight"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
_, err := splight.NewNode(ctx, "myNode", &splight.NodeArgs{
Type: pulumi.String("splight_hosted"),
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Splight = Splight.Splight;
return await Deployment.RunAsync(() =>
{
var myNode = new Splight.Node("myNode", new()
{
Type = "splight_hosted",
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.splight.Node;
import com.pulumi.splight.NodeArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
var myNode = new Node("myNode", NodeArgs.builder()
.type("splight_hosted")
.build());
}
}
resources:
myNode:
type: splight:Node
properties:
type: splight_hosted
Create Node Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new Node(name: string, args: NodeArgs, opts?: CustomResourceOptions);
@overload
def Node(resource_name: str,
args: NodeArgs,
opts: Optional[ResourceOptions] = None)
@overload
def Node(resource_name: str,
opts: Optional[ResourceOptions] = None,
type: Optional[str] = None,
name: Optional[str] = None)
func NewNode(ctx *Context, name string, args NodeArgs, opts ...ResourceOption) (*Node, error)
public Node(string name, NodeArgs args, CustomResourceOptions? opts = null)
type: splight:Node
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args NodeArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args NodeArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args NodeArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args NodeArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args NodeArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var nodeResource = new Splight.Node("nodeResource", new()
{
Type = "string",
Name = "string",
});
example, err := splight.NewNode(ctx, "nodeResource", &splight.NodeArgs{
Type: pulumi.String("string"),
Name: pulumi.String("string"),
})
var nodeResource = new Node("nodeResource", NodeArgs.builder()
.type("string")
.name("string")
.build());
node_resource = splight.Node("nodeResource",
type="string",
name="string")
const nodeResource = new splight.Node("nodeResource", {
type: "string",
name: "string",
});
type: splight:Node
properties:
name: string
type: string
Node Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The Node resource accepts the following input properties:
Outputs
All input properties are implicitly available as output properties. Additionally, the Node resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing Node Resource
Get an existing Node resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: NodeState, opts?: CustomResourceOptions): Node
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
name: Optional[str] = None,
type: Optional[str] = None) -> Node
func GetNode(ctx *Context, name string, id IDInput, state *NodeState, opts ...ResourceOption) (*Node, error)
public static Node Get(string name, Input<string> id, NodeState? state, CustomResourceOptions? opts = null)
public static Node get(String name, Output<String> id, NodeState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
Import
$ pulumi import splight:index/node:Node [options] splight_node.<name> <node_id>
To learn more about importing existing cloud resources, see Importing resources.
Package Details
- Repository
- splight splightplatform/pulumi-splight
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
splight
Terraform Provider.