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splight v1.2.2 published on Friday, Nov 8, 2024 by splightplatform

splight.Node

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splight v1.2.2 published on Friday, Nov 8, 2024 by splightplatform

    Example Usage

    import * as pulumi from "@pulumi/pulumi";
    import * as splight from "@splightplatform/pulumi-splight";
    
    const myNode = new splight.Node("myNode", {type: "splight_hosted"});
    
    import pulumi
    import pulumi_splight as splight
    
    my_node = splight.Node("myNode", type="splight_hosted")
    
    package main
    
    import (
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    	"github.com/splightplatform/pulumi-splight/sdk/go/splight"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		_, err := splight.NewNode(ctx, "myNode", &splight.NodeArgs{
    			Type: pulumi.String("splight_hosted"),
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using Splight = Splight.Splight;
    
    return await Deployment.RunAsync(() => 
    {
        var myNode = new Splight.Node("myNode", new()
        {
            Type = "splight_hosted",
        });
    
    });
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.splight.Node;
    import com.pulumi.splight.NodeArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var myNode = new Node("myNode", NodeArgs.builder()
                .type("splight_hosted")
                .build());
    
        }
    }
    
    resources:
      myNode:
        type: splight:Node
        properties:
          type: splight_hosted
    

    Create Node Resource

    Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

    Constructor syntax

    new Node(name: string, args: NodeArgs, opts?: CustomResourceOptions);
    @overload
    def Node(resource_name: str,
             args: NodeArgs,
             opts: Optional[ResourceOptions] = None)
    
    @overload
    def Node(resource_name: str,
             opts: Optional[ResourceOptions] = None,
             type: Optional[str] = None,
             name: Optional[str] = None)
    func NewNode(ctx *Context, name string, args NodeArgs, opts ...ResourceOption) (*Node, error)
    public Node(string name, NodeArgs args, CustomResourceOptions? opts = null)
    public Node(String name, NodeArgs args)
    public Node(String name, NodeArgs args, CustomResourceOptions options)
    
    type: splight:Node
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    

    Parameters

    name string
    The unique name of the resource.
    args NodeArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args NodeArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args NodeArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args NodeArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args NodeArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    Constructor example

    The following reference example uses placeholder values for all input properties.

    var nodeResource = new Splight.Node("nodeResource", new()
    {
        Type = "string",
        Name = "string",
    });
    
    example, err := splight.NewNode(ctx, "nodeResource", &splight.NodeArgs{
    	Type: pulumi.String("string"),
    	Name: pulumi.String("string"),
    })
    
    var nodeResource = new Node("nodeResource", NodeArgs.builder()
        .type("string")
        .name("string")
        .build());
    
    node_resource = splight.Node("nodeResource",
        type="string",
        name="string")
    
    const nodeResource = new splight.Node("nodeResource", {
        type: "string",
        name: "string",
    });
    
    type: splight:Node
    properties:
        name: string
        type: string
    

    Node Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.

    The Node resource accepts the following input properties:

    Type string
    either splighthosted or selfhosted
    Name string
    name of the resource
    Type string
    either splighthosted or selfhosted
    Name string
    name of the resource
    type String
    either splighthosted or selfhosted
    name String
    name of the resource
    type string
    either splighthosted or selfhosted
    name string
    name of the resource
    type str
    either splighthosted or selfhosted
    name str
    name of the resource
    type String
    either splighthosted or selfhosted
    name String
    name of the resource

    Outputs

    All input properties are implicitly available as output properties. Additionally, the Node resource produces the following output properties:

    Id string
    The provider-assigned unique ID for this managed resource.
    Id string
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.
    id string
    The provider-assigned unique ID for this managed resource.
    id str
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.

    Look up Existing Node Resource

    Get an existing Node resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: NodeState, opts?: CustomResourceOptions): Node
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            name: Optional[str] = None,
            type: Optional[str] = None) -> Node
    func GetNode(ctx *Context, name string, id IDInput, state *NodeState, opts ...ResourceOption) (*Node, error)
    public static Node Get(string name, Input<string> id, NodeState? state, CustomResourceOptions? opts = null)
    public static Node get(String name, Output<String> id, NodeState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    Name string
    name of the resource
    Type string
    either splighthosted or selfhosted
    Name string
    name of the resource
    Type string
    either splighthosted or selfhosted
    name String
    name of the resource
    type String
    either splighthosted or selfhosted
    name string
    name of the resource
    type string
    either splighthosted or selfhosted
    name str
    name of the resource
    type str
    either splighthosted or selfhosted
    name String
    name of the resource
    type String
    either splighthosted or selfhosted

    Import

    $ pulumi import splight:index/node:Node [options] splight_node.<name> <node_id>
    

    To learn more about importing existing cloud resources, see Importing resources.

    Package Details

    Repository
    splight splightplatform/pulumi-splight
    License
    Apache-2.0
    Notes
    This Pulumi package is based on the splight Terraform Provider.
    splight logo
    splight v1.2.2 published on Friday, Nov 8, 2024 by splightplatform