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splight v1.2.2 published on Friday, Nov 8, 2024 by splightplatform

Splight

splight logo
splight v1.2.2 published on Friday, Nov 8, 2024 by splightplatform

    Splight Provider for Pulumi

    The Splight provider enables seamless interaction with resources supported by Splight.

    Example

    import * as splight from "@splightplatform/pulumi-splight";
    
    new splight.Asset("MyAsset", {
      name: "MyAsset",
      description: "My Asset Description",
      geometry: JSON.stringify({
        type: "GeometryCollection",
        geometries: [
          {
            type: "GeometryCollection",
            geometries: [
              {
                type: "Point",
                coordinates: [0, 0],
              },
            ],
          },
        ],
      }),
    });
    
    import geojson
    import pulumi_splight as splight
    
    
    splight.Asset(
        resource_name="MyAsset",
        name="MyAsset",
        description="My Asset Description",
        geometry=geojson.dumps(
            geojson.GeometryCollection(
                geometries=[{"type": "Point", "coordinates": [0, 0]}]
            )
        ),
    )
    
    package main
    
    import (
    	"encoding/json"
    
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    	splight "github.com/splightplatform/pulumi-splight/sdk/go/splight"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    
    		geometry := map[string]interface{}{
    			"type": "GeometryCollection",
    			"geometries": []interface{}{
    				map[string]interface{}{
    					"type":        "Point",
    					"coordinates": []float64{0.0, 0.0},
    				},
    			},
    		}
    
    		geometryJSON, err := json.Marshal(geometry)
    
    		if err != nil {
    			return err
    		}
    
    		_, err = splight.NewAsset(ctx, "MyAsset",
    			&splight.AssetArgs{
    				Name:        pulumi.String("MyAsset"),
    				Description: pulumi.String("My Asset Description"),
    				Geometry:    pulumi.String(geometryJSON),
    			})
    
    		if err != nil {
    			return err
    		}
    
    		return nil
    	})
    }
    
    using System.Text.Json;
    using Pulumi;
    
    class Program
    {
        static Task<int> Main() => Deployment.RunAsync<MyStack>();
    }
    
    class MyStack : Stack
    {
        public MyStack()
        {
            var geometry = new Dictionary<string, object>
            {
                { "type", "GeometryCollection" },
                { "geometries", new List<Dictionary<string, object>>
                    {
                        new Dictionary<string, object>
                        {
                            { "type", "Point" },
                            { "coordinates", new List<double> { 0.0, 0.0 } }
                        }
                    }
                }
            };
    
            var geometryJson = JsonSerializer.Serialize(geometry);
    
            var myAsset = new Splight.Splight.Asset("MyAsset", args: new Splight.Splight.AssetArgs
            {
                Name = "MyAsset",
                Description = "My Asset Description",
                Geometry = geometryJson
            });
        }
    }
    
    splight logo
    splight v1.2.2 published on Friday, Nov 8, 2024 by splightplatform