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SignalFx v7.4.0 published on Monday, Nov 18, 2024 by Pulumi

signalfx.Team

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SignalFx v7.4.0 published on Monday, Nov 18, 2024 by Pulumi

    Handles management of Splunk Observability Cloud teams.

    You can configure team notification policies using this resource and the various notifications_* properties.

    NOTE When managing teams, use a session token of an administrator to authenticate the Splunk Observability Cloud provider. See Operations that require a session token for an administrator.

    Example

    import * as pulumi from "@pulumi/pulumi";
    import * as signalfx from "@pulumi/signalfx";
    
    const myteam0 = new signalfx.Team("myteam0", {
        name: "Best Team Ever",
        description: "Super great team no jerks definitely",
        members: [
            "userid1",
            "userid2",
        ],
        notificationsCriticals: ["PagerDuty,credentialId"],
        notificationsInfos: ["Email,notify@example.com"],
    });
    
    import pulumi
    import pulumi_signalfx as signalfx
    
    myteam0 = signalfx.Team("myteam0",
        name="Best Team Ever",
        description="Super great team no jerks definitely",
        members=[
            "userid1",
            "userid2",
        ],
        notifications_criticals=["PagerDuty,credentialId"],
        notifications_infos=["Email,notify@example.com"])
    
    package main
    
    import (
    	"github.com/pulumi/pulumi-signalfx/sdk/v7/go/signalfx"
    	"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
    )
    
    func main() {
    	pulumi.Run(func(ctx *pulumi.Context) error {
    		_, err := signalfx.NewTeam(ctx, "myteam0", &signalfx.TeamArgs{
    			Name:        pulumi.String("Best Team Ever"),
    			Description: pulumi.String("Super great team no jerks definitely"),
    			Members: pulumi.StringArray{
    				pulumi.String("userid1"),
    				pulumi.String("userid2"),
    			},
    			NotificationsCriticals: pulumi.StringArray{
    				pulumi.String("PagerDuty,credentialId"),
    			},
    			NotificationsInfos: pulumi.StringArray{
    				pulumi.String("Email,notify@example.com"),
    			},
    		})
    		if err != nil {
    			return err
    		}
    		return nil
    	})
    }
    
    using System.Collections.Generic;
    using System.Linq;
    using Pulumi;
    using SignalFx = Pulumi.SignalFx;
    
    return await Deployment.RunAsync(() => 
    {
        var myteam0 = new SignalFx.Team("myteam0", new()
        {
            Name = "Best Team Ever",
            Description = "Super great team no jerks definitely",
            Members = new[]
            {
                "userid1",
                "userid2",
            },
            NotificationsCriticals = new[]
            {
                "PagerDuty,credentialId",
            },
            NotificationsInfos = new[]
            {
                "Email,notify@example.com",
            },
        });
    
    });
    
    package generated_program;
    
    import com.pulumi.Context;
    import com.pulumi.Pulumi;
    import com.pulumi.core.Output;
    import com.pulumi.signalfx.Team;
    import com.pulumi.signalfx.TeamArgs;
    import java.util.List;
    import java.util.ArrayList;
    import java.util.Map;
    import java.io.File;
    import java.nio.file.Files;
    import java.nio.file.Paths;
    
    public class App {
        public static void main(String[] args) {
            Pulumi.run(App::stack);
        }
    
        public static void stack(Context ctx) {
            var myteam0 = new Team("myteam0", TeamArgs.builder()
                .name("Best Team Ever")
                .description("Super great team no jerks definitely")
                .members(            
                    "userid1",
                    "userid2")
                .notificationsCriticals("PagerDuty,credentialId")
                .notificationsInfos("Email,notify@example.com")
                .build());
    
        }
    }
    
    resources:
      myteam0:
        type: signalfx:Team
        properties:
          name: Best Team Ever
          description: Super great team no jerks definitely
          members:
            - userid1
            - userid2
          notificationsCriticals:
            - PagerDuty,credentialId
          notificationsInfos:
            - Email,notify@example.com
    

    Create Team Resource

    Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

    Constructor syntax

    new Team(name: string, args?: TeamArgs, opts?: CustomResourceOptions);
    @overload
    def Team(resource_name: str,
             args: Optional[TeamArgs] = None,
             opts: Optional[ResourceOptions] = None)
    
    @overload
    def Team(resource_name: str,
             opts: Optional[ResourceOptions] = None,
             description: Optional[str] = None,
             members: Optional[Sequence[str]] = None,
             name: Optional[str] = None,
             notifications_criticals: Optional[Sequence[str]] = None,
             notifications_defaults: Optional[Sequence[str]] = None,
             notifications_infos: Optional[Sequence[str]] = None,
             notifications_majors: Optional[Sequence[str]] = None,
             notifications_minors: Optional[Sequence[str]] = None,
             notifications_warnings: Optional[Sequence[str]] = None)
    func NewTeam(ctx *Context, name string, args *TeamArgs, opts ...ResourceOption) (*Team, error)
    public Team(string name, TeamArgs? args = null, CustomResourceOptions? opts = null)
    public Team(String name, TeamArgs args)
    public Team(String name, TeamArgs args, CustomResourceOptions options)
    
    type: signalfx:Team
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    

    Parameters

    name string
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args TeamArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    Constructor example

    The following reference example uses placeholder values for all input properties.

    var teamResource = new SignalFx.Team("teamResource", new()
    {
        Description = "string",
        Members = new[]
        {
            "string",
        },
        Name = "string",
        NotificationsCriticals = new[]
        {
            "string",
        },
        NotificationsDefaults = new[]
        {
            "string",
        },
        NotificationsInfos = new[]
        {
            "string",
        },
        NotificationsMajors = new[]
        {
            "string",
        },
        NotificationsMinors = new[]
        {
            "string",
        },
        NotificationsWarnings = new[]
        {
            "string",
        },
    });
    
    example, err := signalfx.NewTeam(ctx, "teamResource", &signalfx.TeamArgs{
    	Description: pulumi.String("string"),
    	Members: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	Name: pulumi.String("string"),
    	NotificationsCriticals: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	NotificationsDefaults: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	NotificationsInfos: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	NotificationsMajors: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	NotificationsMinors: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    	NotificationsWarnings: pulumi.StringArray{
    		pulumi.String("string"),
    	},
    })
    
    var teamResource = new Team("teamResource", TeamArgs.builder()
        .description("string")
        .members("string")
        .name("string")
        .notificationsCriticals("string")
        .notificationsDefaults("string")
        .notificationsInfos("string")
        .notificationsMajors("string")
        .notificationsMinors("string")
        .notificationsWarnings("string")
        .build());
    
    team_resource = signalfx.Team("teamResource",
        description="string",
        members=["string"],
        name="string",
        notifications_criticals=["string"],
        notifications_defaults=["string"],
        notifications_infos=["string"],
        notifications_majors=["string"],
        notifications_minors=["string"],
        notifications_warnings=["string"])
    
    const teamResource = new signalfx.Team("teamResource", {
        description: "string",
        members: ["string"],
        name: "string",
        notificationsCriticals: ["string"],
        notificationsDefaults: ["string"],
        notificationsInfos: ["string"],
        notificationsMajors: ["string"],
        notificationsMinors: ["string"],
        notificationsWarnings: ["string"],
    });
    
    type: signalfx:Team
    properties:
        description: string
        members:
            - string
        name: string
        notificationsCriticals:
            - string
        notificationsDefaults:
            - string
        notificationsInfos:
            - string
        notificationsMajors:
            - string
        notificationsMinors:
            - string
        notificationsWarnings:
            - string
    

    Team Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.

    The Team resource accepts the following input properties:

    Description string
    Description of the team.
    Members List<string>
    List of user IDs to include in the team.
    Name string
    Name of the team.
    NotificationsCriticals List<string>
    Where to send notifications for critical alerts
    NotificationsDefaults List<string>
    Where to send notifications for default alerts
    NotificationsInfos List<string>
    Where to send notifications for info alerts
    NotificationsMajors List<string>
    Where to send notifications for major alerts
    NotificationsMinors List<string>
    Where to send notifications for minor alerts
    NotificationsWarnings List<string>
    Where to send notifications for warning alerts
    Description string
    Description of the team.
    Members []string
    List of user IDs to include in the team.
    Name string
    Name of the team.
    NotificationsCriticals []string
    Where to send notifications for critical alerts
    NotificationsDefaults []string
    Where to send notifications for default alerts
    NotificationsInfos []string
    Where to send notifications for info alerts
    NotificationsMajors []string
    Where to send notifications for major alerts
    NotificationsMinors []string
    Where to send notifications for minor alerts
    NotificationsWarnings []string
    Where to send notifications for warning alerts
    description String
    Description of the team.
    members List<String>
    List of user IDs to include in the team.
    name String
    Name of the team.
    notificationsCriticals List<String>
    Where to send notifications for critical alerts
    notificationsDefaults List<String>
    Where to send notifications for default alerts
    notificationsInfos List<String>
    Where to send notifications for info alerts
    notificationsMajors List<String>
    Where to send notifications for major alerts
    notificationsMinors List<String>
    Where to send notifications for minor alerts
    notificationsWarnings List<String>
    Where to send notifications for warning alerts
    description string
    Description of the team.
    members string[]
    List of user IDs to include in the team.
    name string
    Name of the team.
    notificationsCriticals string[]
    Where to send notifications for critical alerts
    notificationsDefaults string[]
    Where to send notifications for default alerts
    notificationsInfos string[]
    Where to send notifications for info alerts
    notificationsMajors string[]
    Where to send notifications for major alerts
    notificationsMinors string[]
    Where to send notifications for minor alerts
    notificationsWarnings string[]
    Where to send notifications for warning alerts
    description str
    Description of the team.
    members Sequence[str]
    List of user IDs to include in the team.
    name str
    Name of the team.
    notifications_criticals Sequence[str]
    Where to send notifications for critical alerts
    notifications_defaults Sequence[str]
    Where to send notifications for default alerts
    notifications_infos Sequence[str]
    Where to send notifications for info alerts
    notifications_majors Sequence[str]
    Where to send notifications for major alerts
    notifications_minors Sequence[str]
    Where to send notifications for minor alerts
    notifications_warnings Sequence[str]
    Where to send notifications for warning alerts
    description String
    Description of the team.
    members List<String>
    List of user IDs to include in the team.
    name String
    Name of the team.
    notificationsCriticals List<String>
    Where to send notifications for critical alerts
    notificationsDefaults List<String>
    Where to send notifications for default alerts
    notificationsInfos List<String>
    Where to send notifications for info alerts
    notificationsMajors List<String>
    Where to send notifications for major alerts
    notificationsMinors List<String>
    Where to send notifications for minor alerts
    notificationsWarnings List<String>
    Where to send notifications for warning alerts

    Outputs

    All input properties are implicitly available as output properties. Additionally, the Team resource produces the following output properties:

    Id string
    The provider-assigned unique ID for this managed resource.
    Url string
    The URL of the team.
    Id string
    The provider-assigned unique ID for this managed resource.
    Url string
    The URL of the team.
    id String
    The provider-assigned unique ID for this managed resource.
    url String
    The URL of the team.
    id string
    The provider-assigned unique ID for this managed resource.
    url string
    The URL of the team.
    id str
    The provider-assigned unique ID for this managed resource.
    url str
    The URL of the team.
    id String
    The provider-assigned unique ID for this managed resource.
    url String
    The URL of the team.

    Look up Existing Team Resource

    Get an existing Team resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: TeamState, opts?: CustomResourceOptions): Team
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            description: Optional[str] = None,
            members: Optional[Sequence[str]] = None,
            name: Optional[str] = None,
            notifications_criticals: Optional[Sequence[str]] = None,
            notifications_defaults: Optional[Sequence[str]] = None,
            notifications_infos: Optional[Sequence[str]] = None,
            notifications_majors: Optional[Sequence[str]] = None,
            notifications_minors: Optional[Sequence[str]] = None,
            notifications_warnings: Optional[Sequence[str]] = None,
            url: Optional[str] = None) -> Team
    func GetTeam(ctx *Context, name string, id IDInput, state *TeamState, opts ...ResourceOption) (*Team, error)
    public static Team Get(string name, Input<string> id, TeamState? state, CustomResourceOptions? opts = null)
    public static Team get(String name, Output<String> id, TeamState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    Description string
    Description of the team.
    Members List<string>
    List of user IDs to include in the team.
    Name string
    Name of the team.
    NotificationsCriticals List<string>
    Where to send notifications for critical alerts
    NotificationsDefaults List<string>
    Where to send notifications for default alerts
    NotificationsInfos List<string>
    Where to send notifications for info alerts
    NotificationsMajors List<string>
    Where to send notifications for major alerts
    NotificationsMinors List<string>
    Where to send notifications for minor alerts
    NotificationsWarnings List<string>
    Where to send notifications for warning alerts
    Url string
    The URL of the team.
    Description string
    Description of the team.
    Members []string
    List of user IDs to include in the team.
    Name string
    Name of the team.
    NotificationsCriticals []string
    Where to send notifications for critical alerts
    NotificationsDefaults []string
    Where to send notifications for default alerts
    NotificationsInfos []string
    Where to send notifications for info alerts
    NotificationsMajors []string
    Where to send notifications for major alerts
    NotificationsMinors []string
    Where to send notifications for minor alerts
    NotificationsWarnings []string
    Where to send notifications for warning alerts
    Url string
    The URL of the team.
    description String
    Description of the team.
    members List<String>
    List of user IDs to include in the team.
    name String
    Name of the team.
    notificationsCriticals List<String>
    Where to send notifications for critical alerts
    notificationsDefaults List<String>
    Where to send notifications for default alerts
    notificationsInfos List<String>
    Where to send notifications for info alerts
    notificationsMajors List<String>
    Where to send notifications for major alerts
    notificationsMinors List<String>
    Where to send notifications for minor alerts
    notificationsWarnings List<String>
    Where to send notifications for warning alerts
    url String
    The URL of the team.
    description string
    Description of the team.
    members string[]
    List of user IDs to include in the team.
    name string
    Name of the team.
    notificationsCriticals string[]
    Where to send notifications for critical alerts
    notificationsDefaults string[]
    Where to send notifications for default alerts
    notificationsInfos string[]
    Where to send notifications for info alerts
    notificationsMajors string[]
    Where to send notifications for major alerts
    notificationsMinors string[]
    Where to send notifications for minor alerts
    notificationsWarnings string[]
    Where to send notifications for warning alerts
    url string
    The URL of the team.
    description str
    Description of the team.
    members Sequence[str]
    List of user IDs to include in the team.
    name str
    Name of the team.
    notifications_criticals Sequence[str]
    Where to send notifications for critical alerts
    notifications_defaults Sequence[str]
    Where to send notifications for default alerts
    notifications_infos Sequence[str]
    Where to send notifications for info alerts
    notifications_majors Sequence[str]
    Where to send notifications for major alerts
    notifications_minors Sequence[str]
    Where to send notifications for minor alerts
    notifications_warnings Sequence[str]
    Where to send notifications for warning alerts
    url str
    The URL of the team.
    description String
    Description of the team.
    members List<String>
    List of user IDs to include in the team.
    name String
    Name of the team.
    notificationsCriticals List<String>
    Where to send notifications for critical alerts
    notificationsDefaults List<String>
    Where to send notifications for default alerts
    notificationsInfos List<String>
    Where to send notifications for info alerts
    notificationsMajors List<String>
    Where to send notifications for major alerts
    notificationsMinors List<String>
    Where to send notifications for minor alerts
    notificationsWarnings List<String>
    Where to send notifications for warning alerts
    url String
    The URL of the team.

    Package Details

    Repository
    SignalFx pulumi/pulumi-signalfx
    License
    Apache-2.0
    Notes
    This Pulumi package is based on the signalfx Terraform Provider.
    signalfx logo
    SignalFx v7.4.0 published on Monday, Nov 18, 2024 by Pulumi