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Rancher 2 v7.1.1 published on Monday, Oct 7, 2024 by Pulumi

rancher2.NodePool

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Rancher 2 v7.1.1 published on Monday, Oct 7, 2024 by Pulumi

    Provides a Rancher v2 Node Pool resource. This can be used to create Node Pool, using Node template for Rancher v2 RKE clusters and retrieve their information.

    Example Usage

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    resources:
      # Create a new rancher2 RKE Cluster
      foo-custom:
        type: rancher2:Cluster
        properties:
          name: foo-custom
          description: Foo rancher2 custom cluster
          kind: rke
          rkeConfig:
            network:
              plugin: canal
      # Create a new rancher2 Cloud Credential
      foo:
        type: rancher2:CloudCredential
        properties:
          name: foo
          description: Terraform cloudCredential acceptance test
          amazonec2CredentialConfig:
            accessKey: XXXXXXXXXXXXXXXXXXXX
            secretKey: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
      # Create a new rancher2 Node Template
      fooNodeTemplate:
        type: rancher2:NodeTemplate
        name: foo
        properties:
          name: foo
          description: foo test
          cloudCredentialId: ${foo.id}
          amazonec2Config:
            ami: <AMI_ID>
            region: <REGION>
            securityGroups:
              - <AWS_SECURITY_GROUP>
            subnetId: <SUBNET_ID>
            vpcId: <VPC_ID>
            zone: <ZONE>
      # Create a new rancher2 Node Pool
      fooNodePool:
        type: rancher2:NodePool
        name: foo
        properties:
          clusterId: ${["foo-custom"].id}
          name: foo
          hostnamePrefix: foo-cluster-0
          nodeTemplateId: ${fooNodeTemplate.id}
          quantity: 1
          controlPlane: true
          etcd: true
          worker: true
    

    Create NodePool Resource

    Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

    Constructor syntax

    new NodePool(name: string, args: NodePoolArgs, opts?: CustomResourceOptions);
    @overload
    def NodePool(resource_name: str,
                 args: NodePoolArgs,
                 opts: Optional[ResourceOptions] = None)
    
    @overload
    def NodePool(resource_name: str,
                 opts: Optional[ResourceOptions] = None,
                 hostname_prefix: Optional[str] = None,
                 cluster_id: Optional[str] = None,
                 node_template_id: Optional[str] = None,
                 delete_not_ready_after_secs: Optional[int] = None,
                 drain_before_delete: Optional[bool] = None,
                 etcd: Optional[bool] = None,
                 annotations: Optional[Mapping[str, str]] = None,
                 labels: Optional[Mapping[str, str]] = None,
                 name: Optional[str] = None,
                 node_taints: Optional[Sequence[NodePoolNodeTaintArgs]] = None,
                 control_plane: Optional[bool] = None,
                 quantity: Optional[int] = None,
                 worker: Optional[bool] = None)
    func NewNodePool(ctx *Context, name string, args NodePoolArgs, opts ...ResourceOption) (*NodePool, error)
    public NodePool(string name, NodePoolArgs args, CustomResourceOptions? opts = null)
    public NodePool(String name, NodePoolArgs args)
    public NodePool(String name, NodePoolArgs args, CustomResourceOptions options)
    
    type: rancher2:NodePool
    properties: # The arguments to resource properties.
    options: # Bag of options to control resource's behavior.
    
    

    Parameters

    name string
    The unique name of the resource.
    args NodePoolArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    resource_name str
    The unique name of the resource.
    args NodePoolArgs
    The arguments to resource properties.
    opts ResourceOptions
    Bag of options to control resource's behavior.
    ctx Context
    Context object for the current deployment.
    name string
    The unique name of the resource.
    args NodePoolArgs
    The arguments to resource properties.
    opts ResourceOption
    Bag of options to control resource's behavior.
    name string
    The unique name of the resource.
    args NodePoolArgs
    The arguments to resource properties.
    opts CustomResourceOptions
    Bag of options to control resource's behavior.
    name String
    The unique name of the resource.
    args NodePoolArgs
    The arguments to resource properties.
    options CustomResourceOptions
    Bag of options to control resource's behavior.

    Constructor example

    The following reference example uses placeholder values for all input properties.

    var nodePoolResource = new Rancher2.NodePool("nodePoolResource", new()
    {
        HostnamePrefix = "string",
        ClusterId = "string",
        NodeTemplateId = "string",
        DeleteNotReadyAfterSecs = 0,
        DrainBeforeDelete = false,
        Etcd = false,
        Annotations = 
        {
            { "string", "string" },
        },
        Labels = 
        {
            { "string", "string" },
        },
        Name = "string",
        NodeTaints = new[]
        {
            new Rancher2.Inputs.NodePoolNodeTaintArgs
            {
                Key = "string",
                Value = "string",
                Effect = "string",
                TimeAdded = "string",
            },
        },
        ControlPlane = false,
        Quantity = 0,
        Worker = false,
    });
    
    example, err := rancher2.NewNodePool(ctx, "nodePoolResource", &rancher2.NodePoolArgs{
    	HostnamePrefix:          pulumi.String("string"),
    	ClusterId:               pulumi.String("string"),
    	NodeTemplateId:          pulumi.String("string"),
    	DeleteNotReadyAfterSecs: pulumi.Int(0),
    	DrainBeforeDelete:       pulumi.Bool(false),
    	Etcd:                    pulumi.Bool(false),
    	Annotations: pulumi.StringMap{
    		"string": pulumi.String("string"),
    	},
    	Labels: pulumi.StringMap{
    		"string": pulumi.String("string"),
    	},
    	Name: pulumi.String("string"),
    	NodeTaints: rancher2.NodePoolNodeTaintArray{
    		&rancher2.NodePoolNodeTaintArgs{
    			Key:       pulumi.String("string"),
    			Value:     pulumi.String("string"),
    			Effect:    pulumi.String("string"),
    			TimeAdded: pulumi.String("string"),
    		},
    	},
    	ControlPlane: pulumi.Bool(false),
    	Quantity:     pulumi.Int(0),
    	Worker:       pulumi.Bool(false),
    })
    
    var nodePoolResource = new NodePool("nodePoolResource", NodePoolArgs.builder()
        .hostnamePrefix("string")
        .clusterId("string")
        .nodeTemplateId("string")
        .deleteNotReadyAfterSecs(0)
        .drainBeforeDelete(false)
        .etcd(false)
        .annotations(Map.of("string", "string"))
        .labels(Map.of("string", "string"))
        .name("string")
        .nodeTaints(NodePoolNodeTaintArgs.builder()
            .key("string")
            .value("string")
            .effect("string")
            .timeAdded("string")
            .build())
        .controlPlane(false)
        .quantity(0)
        .worker(false)
        .build());
    
    node_pool_resource = rancher2.NodePool("nodePoolResource",
        hostname_prefix="string",
        cluster_id="string",
        node_template_id="string",
        delete_not_ready_after_secs=0,
        drain_before_delete=False,
        etcd=False,
        annotations={
            "string": "string",
        },
        labels={
            "string": "string",
        },
        name="string",
        node_taints=[{
            "key": "string",
            "value": "string",
            "effect": "string",
            "time_added": "string",
        }],
        control_plane=False,
        quantity=0,
        worker=False)
    
    const nodePoolResource = new rancher2.NodePool("nodePoolResource", {
        hostnamePrefix: "string",
        clusterId: "string",
        nodeTemplateId: "string",
        deleteNotReadyAfterSecs: 0,
        drainBeforeDelete: false,
        etcd: false,
        annotations: {
            string: "string",
        },
        labels: {
            string: "string",
        },
        name: "string",
        nodeTaints: [{
            key: "string",
            value: "string",
            effect: "string",
            timeAdded: "string",
        }],
        controlPlane: false,
        quantity: 0,
        worker: false,
    });
    
    type: rancher2:NodePool
    properties:
        annotations:
            string: string
        clusterId: string
        controlPlane: false
        deleteNotReadyAfterSecs: 0
        drainBeforeDelete: false
        etcd: false
        hostnamePrefix: string
        labels:
            string: string
        name: string
        nodeTaints:
            - effect: string
              key: string
              timeAdded: string
              value: string
        nodeTemplateId: string
        quantity: 0
        worker: false
    

    NodePool Resource Properties

    To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

    Inputs

    In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.

    The NodePool resource accepts the following input properties:

    ClusterId string
    The RKE cluster id to use Node Pool (string)
    HostnamePrefix string
    The prefix for created nodes of the Node Pool (string)
    NodeTemplateId string
    The Node Template ID to use for node creation (string)
    Annotations Dictionary<string, string>
    Annotations for Node Pool object (map)
    ControlPlane bool
    RKE control plane role for created nodes (bool)
    DeleteNotReadyAfterSecs int
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    DrainBeforeDelete bool
    Drain nodes before delete. Default: false (bool)
    Etcd bool
    RKE etcd role for created nodes (bool)
    Labels Dictionary<string, string>
    Labels for Node Pool object (map)
    Name string
    The name of the Node Pool (string)
    NodeTaints List<NodePoolNodeTaint>
    Node taints. For Rancher v2.3.3 and above (List)
    Quantity int
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    Worker bool
    RKE role role for created nodes (bool)
    ClusterId string
    The RKE cluster id to use Node Pool (string)
    HostnamePrefix string
    The prefix for created nodes of the Node Pool (string)
    NodeTemplateId string
    The Node Template ID to use for node creation (string)
    Annotations map[string]string
    Annotations for Node Pool object (map)
    ControlPlane bool
    RKE control plane role for created nodes (bool)
    DeleteNotReadyAfterSecs int
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    DrainBeforeDelete bool
    Drain nodes before delete. Default: false (bool)
    Etcd bool
    RKE etcd role for created nodes (bool)
    Labels map[string]string
    Labels for Node Pool object (map)
    Name string
    The name of the Node Pool (string)
    NodeTaints []NodePoolNodeTaintArgs
    Node taints. For Rancher v2.3.3 and above (List)
    Quantity int
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    Worker bool
    RKE role role for created nodes (bool)
    clusterId String
    The RKE cluster id to use Node Pool (string)
    hostnamePrefix String
    The prefix for created nodes of the Node Pool (string)
    nodeTemplateId String
    The Node Template ID to use for node creation (string)
    annotations Map<String,String>
    Annotations for Node Pool object (map)
    controlPlane Boolean
    RKE control plane role for created nodes (bool)
    deleteNotReadyAfterSecs Integer
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drainBeforeDelete Boolean
    Drain nodes before delete. Default: false (bool)
    etcd Boolean
    RKE etcd role for created nodes (bool)
    labels Map<String,String>
    Labels for Node Pool object (map)
    name String
    The name of the Node Pool (string)
    nodeTaints List<NodePoolNodeTaint>
    Node taints. For Rancher v2.3.3 and above (List)
    quantity Integer
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker Boolean
    RKE role role for created nodes (bool)
    clusterId string
    The RKE cluster id to use Node Pool (string)
    hostnamePrefix string
    The prefix for created nodes of the Node Pool (string)
    nodeTemplateId string
    The Node Template ID to use for node creation (string)
    annotations {[key: string]: string}
    Annotations for Node Pool object (map)
    controlPlane boolean
    RKE control plane role for created nodes (bool)
    deleteNotReadyAfterSecs number
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drainBeforeDelete boolean
    Drain nodes before delete. Default: false (bool)
    etcd boolean
    RKE etcd role for created nodes (bool)
    labels {[key: string]: string}
    Labels for Node Pool object (map)
    name string
    The name of the Node Pool (string)
    nodeTaints NodePoolNodeTaint[]
    Node taints. For Rancher v2.3.3 and above (List)
    quantity number
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker boolean
    RKE role role for created nodes (bool)
    cluster_id str
    The RKE cluster id to use Node Pool (string)
    hostname_prefix str
    The prefix for created nodes of the Node Pool (string)
    node_template_id str
    The Node Template ID to use for node creation (string)
    annotations Mapping[str, str]
    Annotations for Node Pool object (map)
    control_plane bool
    RKE control plane role for created nodes (bool)
    delete_not_ready_after_secs int
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drain_before_delete bool
    Drain nodes before delete. Default: false (bool)
    etcd bool
    RKE etcd role for created nodes (bool)
    labels Mapping[str, str]
    Labels for Node Pool object (map)
    name str
    The name of the Node Pool (string)
    node_taints Sequence[NodePoolNodeTaintArgs]
    Node taints. For Rancher v2.3.3 and above (List)
    quantity int
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker bool
    RKE role role for created nodes (bool)
    clusterId String
    The RKE cluster id to use Node Pool (string)
    hostnamePrefix String
    The prefix for created nodes of the Node Pool (string)
    nodeTemplateId String
    The Node Template ID to use for node creation (string)
    annotations Map<String>
    Annotations for Node Pool object (map)
    controlPlane Boolean
    RKE control plane role for created nodes (bool)
    deleteNotReadyAfterSecs Number
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drainBeforeDelete Boolean
    Drain nodes before delete. Default: false (bool)
    etcd Boolean
    RKE etcd role for created nodes (bool)
    labels Map<String>
    Labels for Node Pool object (map)
    name String
    The name of the Node Pool (string)
    nodeTaints List<Property Map>
    Node taints. For Rancher v2.3.3 and above (List)
    quantity Number
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker Boolean
    RKE role role for created nodes (bool)

    Outputs

    All input properties are implicitly available as output properties. Additionally, the NodePool resource produces the following output properties:

    Id string
    The provider-assigned unique ID for this managed resource.
    Id string
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.
    id string
    The provider-assigned unique ID for this managed resource.
    id str
    The provider-assigned unique ID for this managed resource.
    id String
    The provider-assigned unique ID for this managed resource.

    Look up Existing NodePool Resource

    Get an existing NodePool resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.

    public static get(name: string, id: Input<ID>, state?: NodePoolState, opts?: CustomResourceOptions): NodePool
    @staticmethod
    def get(resource_name: str,
            id: str,
            opts: Optional[ResourceOptions] = None,
            annotations: Optional[Mapping[str, str]] = None,
            cluster_id: Optional[str] = None,
            control_plane: Optional[bool] = None,
            delete_not_ready_after_secs: Optional[int] = None,
            drain_before_delete: Optional[bool] = None,
            etcd: Optional[bool] = None,
            hostname_prefix: Optional[str] = None,
            labels: Optional[Mapping[str, str]] = None,
            name: Optional[str] = None,
            node_taints: Optional[Sequence[NodePoolNodeTaintArgs]] = None,
            node_template_id: Optional[str] = None,
            quantity: Optional[int] = None,
            worker: Optional[bool] = None) -> NodePool
    func GetNodePool(ctx *Context, name string, id IDInput, state *NodePoolState, opts ...ResourceOption) (*NodePool, error)
    public static NodePool Get(string name, Input<string> id, NodePoolState? state, CustomResourceOptions? opts = null)
    public static NodePool get(String name, Output<String> id, NodePoolState state, CustomResourceOptions options)
    Resource lookup is not supported in YAML
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    resource_name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    name
    The unique name of the resulting resource.
    id
    The unique provider ID of the resource to lookup.
    state
    Any extra arguments used during the lookup.
    opts
    A bag of options that control this resource's behavior.
    The following state arguments are supported:
    Annotations Dictionary<string, string>
    Annotations for Node Pool object (map)
    ClusterId string
    The RKE cluster id to use Node Pool (string)
    ControlPlane bool
    RKE control plane role for created nodes (bool)
    DeleteNotReadyAfterSecs int
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    DrainBeforeDelete bool
    Drain nodes before delete. Default: false (bool)
    Etcd bool
    RKE etcd role for created nodes (bool)
    HostnamePrefix string
    The prefix for created nodes of the Node Pool (string)
    Labels Dictionary<string, string>
    Labels for Node Pool object (map)
    Name string
    The name of the Node Pool (string)
    NodeTaints List<NodePoolNodeTaint>
    Node taints. For Rancher v2.3.3 and above (List)
    NodeTemplateId string
    The Node Template ID to use for node creation (string)
    Quantity int
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    Worker bool
    RKE role role for created nodes (bool)
    Annotations map[string]string
    Annotations for Node Pool object (map)
    ClusterId string
    The RKE cluster id to use Node Pool (string)
    ControlPlane bool
    RKE control plane role for created nodes (bool)
    DeleteNotReadyAfterSecs int
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    DrainBeforeDelete bool
    Drain nodes before delete. Default: false (bool)
    Etcd bool
    RKE etcd role for created nodes (bool)
    HostnamePrefix string
    The prefix for created nodes of the Node Pool (string)
    Labels map[string]string
    Labels for Node Pool object (map)
    Name string
    The name of the Node Pool (string)
    NodeTaints []NodePoolNodeTaintArgs
    Node taints. For Rancher v2.3.3 and above (List)
    NodeTemplateId string
    The Node Template ID to use for node creation (string)
    Quantity int
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    Worker bool
    RKE role role for created nodes (bool)
    annotations Map<String,String>
    Annotations for Node Pool object (map)
    clusterId String
    The RKE cluster id to use Node Pool (string)
    controlPlane Boolean
    RKE control plane role for created nodes (bool)
    deleteNotReadyAfterSecs Integer
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drainBeforeDelete Boolean
    Drain nodes before delete. Default: false (bool)
    etcd Boolean
    RKE etcd role for created nodes (bool)
    hostnamePrefix String
    The prefix for created nodes of the Node Pool (string)
    labels Map<String,String>
    Labels for Node Pool object (map)
    name String
    The name of the Node Pool (string)
    nodeTaints List<NodePoolNodeTaint>
    Node taints. For Rancher v2.3.3 and above (List)
    nodeTemplateId String
    The Node Template ID to use for node creation (string)
    quantity Integer
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker Boolean
    RKE role role for created nodes (bool)
    annotations {[key: string]: string}
    Annotations for Node Pool object (map)
    clusterId string
    The RKE cluster id to use Node Pool (string)
    controlPlane boolean
    RKE control plane role for created nodes (bool)
    deleteNotReadyAfterSecs number
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drainBeforeDelete boolean
    Drain nodes before delete. Default: false (bool)
    etcd boolean
    RKE etcd role for created nodes (bool)
    hostnamePrefix string
    The prefix for created nodes of the Node Pool (string)
    labels {[key: string]: string}
    Labels for Node Pool object (map)
    name string
    The name of the Node Pool (string)
    nodeTaints NodePoolNodeTaint[]
    Node taints. For Rancher v2.3.3 and above (List)
    nodeTemplateId string
    The Node Template ID to use for node creation (string)
    quantity number
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker boolean
    RKE role role for created nodes (bool)
    annotations Mapping[str, str]
    Annotations for Node Pool object (map)
    cluster_id str
    The RKE cluster id to use Node Pool (string)
    control_plane bool
    RKE control plane role for created nodes (bool)
    delete_not_ready_after_secs int
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drain_before_delete bool
    Drain nodes before delete. Default: false (bool)
    etcd bool
    RKE etcd role for created nodes (bool)
    hostname_prefix str
    The prefix for created nodes of the Node Pool (string)
    labels Mapping[str, str]
    Labels for Node Pool object (map)
    name str
    The name of the Node Pool (string)
    node_taints Sequence[NodePoolNodeTaintArgs]
    Node taints. For Rancher v2.3.3 and above (List)
    node_template_id str
    The Node Template ID to use for node creation (string)
    quantity int
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker bool
    RKE role role for created nodes (bool)
    annotations Map<String>
    Annotations for Node Pool object (map)
    clusterId String
    The RKE cluster id to use Node Pool (string)
    controlPlane Boolean
    RKE control plane role for created nodes (bool)
    deleteNotReadyAfterSecs Number
    Delete not ready node after secs. For Rancher v2.3.3 and above. Default 0 (int)
    drainBeforeDelete Boolean
    Drain nodes before delete. Default: false (bool)
    etcd Boolean
    RKE etcd role for created nodes (bool)
    hostnamePrefix String
    The prefix for created nodes of the Node Pool (string)
    labels Map<String>
    Labels for Node Pool object (map)
    name String
    The name of the Node Pool (string)
    nodeTaints List<Property Map>
    Node taints. For Rancher v2.3.3 and above (List)
    nodeTemplateId String
    The Node Template ID to use for node creation (string)
    quantity Number
    The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)
    worker Boolean
    RKE role role for created nodes (bool)

    Supporting Types

    NodePoolNodeTaint, NodePoolNodeTaintArgs

    Key string
    Taint key (string)
    Value string
    Taint value (string)
    Effect string
    Taint effect. Supported values : "NoExecute" | "NoSchedule" | "PreferNoSchedule" (string)
    TimeAdded string
    Taint time added (string)
    Key string
    Taint key (string)
    Value string
    Taint value (string)
    Effect string
    Taint effect. Supported values : "NoExecute" | "NoSchedule" | "PreferNoSchedule" (string)
    TimeAdded string
    Taint time added (string)
    key String
    Taint key (string)
    value String
    Taint value (string)
    effect String
    Taint effect. Supported values : "NoExecute" | "NoSchedule" | "PreferNoSchedule" (string)
    timeAdded String
    Taint time added (string)
    key string
    Taint key (string)
    value string
    Taint value (string)
    effect string
    Taint effect. Supported values : "NoExecute" | "NoSchedule" | "PreferNoSchedule" (string)
    timeAdded string
    Taint time added (string)
    key str
    Taint key (string)
    value str
    Taint value (string)
    effect str
    Taint effect. Supported values : "NoExecute" | "NoSchedule" | "PreferNoSchedule" (string)
    time_added str
    Taint time added (string)
    key String
    Taint key (string)
    value String
    Taint value (string)
    effect String
    Taint effect. Supported values : "NoExecute" | "NoSchedule" | "PreferNoSchedule" (string)
    timeAdded String
    Taint time added (string)

    Import

    Node Pool can be imported using the Rancher Node Pool ID

    $ pulumi import rancher2:index/nodePool:NodePool foo &lt;node_pool_id&gt;
    

    To learn more about importing existing cloud resources, see Importing resources.

    Package Details

    Repository
    Rancher2 pulumi/pulumi-rancher2
    License
    Apache-2.0
    Notes
    This Pulumi package is based on the rancher2 Terraform Provider.
    rancher2 logo
    Rancher 2 v7.1.1 published on Monday, Oct 7, 2024 by Pulumi