rancher2.Feature
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Provides a Rancher v2 Feature resource. This can be used to enable/disable experimental features for Rancher v2 environments.
Experimental features already exist at Rancher v2.5.x systems, so they can just be updated:
- On create, provider will read Feature from Rancher and update its value. It will return an error if feature doesn’t exist
- On destroy, provider will not delete feature from Rancher, just from tfstate
Note: Some Rancher features as fleet
, may force a Rancher reboot once updated. The provider will wait until Rancher is rebooted. If you are modifying more than one feature in a row, and any of them requires a Rancher reboot, pulumi up
may fail on first run. Run pulumi up
again should work fine.
Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as rancher2 from "@pulumi/rancher2";
// Create a new rancher2 Feature
const fleet = new rancher2.Feature("fleet", {
name: "fleet",
value: "<VALUE>",
});
import pulumi
import pulumi_rancher2 as rancher2
# Create a new rancher2 Feature
fleet = rancher2.Feature("fleet",
name="fleet",
value="<VALUE>")
package main
import (
"github.com/pulumi/pulumi-rancher2/sdk/v7/go/rancher2"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
// Create a new rancher2 Feature
_, err := rancher2.NewFeature(ctx, "fleet", &rancher2.FeatureArgs{
Name: pulumi.String("fleet"),
Value: pulumi.Bool("<VALUE>"),
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Rancher2 = Pulumi.Rancher2;
return await Deployment.RunAsync(() =>
{
// Create a new rancher2 Feature
var fleet = new Rancher2.Feature("fleet", new()
{
Name = "fleet",
Value = "<VALUE>",
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.rancher2.Feature;
import com.pulumi.rancher2.FeatureArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
// Create a new rancher2 Feature
var fleet = new Feature("fleet", FeatureArgs.builder()
.name("fleet")
.value("<VALUE>")
.build());
}
}
resources:
# Create a new rancher2 Feature
fleet:
type: rancher2:Feature
properties:
name: fleet
value: <VALUE>
Create Feature Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new Feature(name: string, args?: FeatureArgs, opts?: CustomResourceOptions);
@overload
def Feature(resource_name: str,
args: Optional[FeatureArgs] = None,
opts: Optional[ResourceOptions] = None)
@overload
def Feature(resource_name: str,
opts: Optional[ResourceOptions] = None,
annotations: Optional[Mapping[str, str]] = None,
labels: Optional[Mapping[str, str]] = None,
name: Optional[str] = None,
value: Optional[bool] = None)
func NewFeature(ctx *Context, name string, args *FeatureArgs, opts ...ResourceOption) (*Feature, error)
public Feature(string name, FeatureArgs? args = null, CustomResourceOptions? opts = null)
public Feature(String name, FeatureArgs args)
public Feature(String name, FeatureArgs args, CustomResourceOptions options)
type: rancher2:Feature
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args FeatureArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args FeatureArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args FeatureArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args FeatureArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args FeatureArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var featureResource = new Rancher2.Feature("featureResource", new()
{
Annotations =
{
{ "string", "string" },
},
Labels =
{
{ "string", "string" },
},
Name = "string",
Value = false,
});
example, err := rancher2.NewFeature(ctx, "featureResource", &rancher2.FeatureArgs{
Annotations: pulumi.StringMap{
"string": pulumi.String("string"),
},
Labels: pulumi.StringMap{
"string": pulumi.String("string"),
},
Name: pulumi.String("string"),
Value: pulumi.Bool(false),
})
var featureResource = new Feature("featureResource", FeatureArgs.builder()
.annotations(Map.of("string", "string"))
.labels(Map.of("string", "string"))
.name("string")
.value(false)
.build());
feature_resource = rancher2.Feature("featureResource",
annotations={
"string": "string",
},
labels={
"string": "string",
},
name="string",
value=False)
const featureResource = new rancher2.Feature("featureResource", {
annotations: {
string: "string",
},
labels: {
string: "string",
},
name: "string",
value: false,
});
type: rancher2:Feature
properties:
annotations:
string: string
labels:
string: string
name: string
value: false
Feature Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.
The Feature resource accepts the following input properties:
- Annotations Dictionary<string, string>
- Annotations for feature object (map)
- Labels Dictionary<string, string>
- Labels for feature object (map)
- Name string
- The name of the feature (string)
- Value bool
- The value of the feature. Default:
false
(bool)
- Annotations map[string]string
- Annotations for feature object (map)
- Labels map[string]string
- Labels for feature object (map)
- Name string
- The name of the feature (string)
- Value bool
- The value of the feature. Default:
false
(bool)
- annotations Map<String,String>
- Annotations for feature object (map)
- labels Map<String,String>
- Labels for feature object (map)
- name String
- The name of the feature (string)
- value Boolean
- The value of the feature. Default:
false
(bool)
- annotations {[key: string]: string}
- Annotations for feature object (map)
- labels {[key: string]: string}
- Labels for feature object (map)
- name string
- The name of the feature (string)
- value boolean
- The value of the feature. Default:
false
(bool)
- annotations Mapping[str, str]
- Annotations for feature object (map)
- labels Mapping[str, str]
- Labels for feature object (map)
- name str
- The name of the feature (string)
- value bool
- The value of the feature. Default:
false
(bool)
- annotations Map<String>
- Annotations for feature object (map)
- labels Map<String>
- Labels for feature object (map)
- name String
- The name of the feature (string)
- value Boolean
- The value of the feature. Default:
false
(bool)
Outputs
All input properties are implicitly available as output properties. Additionally, the Feature resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing Feature Resource
Get an existing Feature resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: FeatureState, opts?: CustomResourceOptions): Feature
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
annotations: Optional[Mapping[str, str]] = None,
labels: Optional[Mapping[str, str]] = None,
name: Optional[str] = None,
value: Optional[bool] = None) -> Feature
func GetFeature(ctx *Context, name string, id IDInput, state *FeatureState, opts ...ResourceOption) (*Feature, error)
public static Feature Get(string name, Input<string> id, FeatureState? state, CustomResourceOptions? opts = null)
public static Feature get(String name, Output<String> id, FeatureState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Annotations Dictionary<string, string>
- Annotations for feature object (map)
- Labels Dictionary<string, string>
- Labels for feature object (map)
- Name string
- The name of the feature (string)
- Value bool
- The value of the feature. Default:
false
(bool)
- Annotations map[string]string
- Annotations for feature object (map)
- Labels map[string]string
- Labels for feature object (map)
- Name string
- The name of the feature (string)
- Value bool
- The value of the feature. Default:
false
(bool)
- annotations Map<String,String>
- Annotations for feature object (map)
- labels Map<String,String>
- Labels for feature object (map)
- name String
- The name of the feature (string)
- value Boolean
- The value of the feature. Default:
false
(bool)
- annotations {[key: string]: string}
- Annotations for feature object (map)
- labels {[key: string]: string}
- Labels for feature object (map)
- name string
- The name of the feature (string)
- value boolean
- The value of the feature. Default:
false
(bool)
- annotations Mapping[str, str]
- Annotations for feature object (map)
- labels Mapping[str, str]
- Labels for feature object (map)
- name str
- The name of the feature (string)
- value bool
- The value of the feature. Default:
false
(bool)
- annotations Map<String>
- Annotations for feature object (map)
- labels Map<String>
- Labels for feature object (map)
- name String
- The name of the feature (string)
- value Boolean
- The value of the feature. Default:
false
(bool)
Package Details
- Repository
- Rancher2 pulumi/pulumi-rancher2
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
rancher2
Terraform Provider.